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Live show · Sarvodaya Ahinsa (Jain NGO)

The quiz was a PowerPoint. I turned it into कौन बनेगा सिद्धात्मा.

A KBC-style game show on Jain philosophy, with the host's laptop, the projector and the audience's phones working as one system. It was also the first step towards the NGO's games platform.

0→1Game designRealtime, 3 screens
My roleProduct manager & builder
Built15–17 Sept 2026
Content70 questions · 14 levels
StatusLive · still runs on the platform
Thoughts, illustrativeMe

Before: slide 23 of 70

Question on a slide…
ABCD

No score, no timer, no lifelines, no way for the hall to join in.

Scene 1 · The NGO's quiz, as it was
The starting point

A good quiz, trapped in a slide deck.

The NGO's quiz on Jain philosophy lived in a PowerPoint deck I had written (kbds by संयम). A deck can show a question. It can't keep score, run a clock, hide two options for 50:50, or let a hall of people vote.

Someone in the hallNice question. I wonder if they'll get it… I wish I could answer too.
🧠
Familiar formats lower the learning curve

Everyone in India knows how Kaun Banega Crorepati works. Borrowing that format means nobody needs the rules explained.

The ladder: spiritual progress, not prize money

14सिद्ध पदsafe · 120 s
13केवलज्ञान120 s
12मुनि दीक्षाsafe · 60 s
11उद्दिष्ट त्याग60 s
10अनुमति त्याग60 s
9परिग्रह त्याग60 s
8आरम्भ त्याग60 s
7ब्रह्मचर्यsafe · 30 s
1–6दर्शन · व्रत · सामायिक · प्रोषध · सचित्त त्याग · रात्रि भुक्ति त्याग30 s
Scene 2 · Designing the climb
The core idea

Fourteen levels, each one a step on the spiritual path.

MePrize money felt wrong for this audience. So the 14 levels follow the 11 श्रावक प्रतिमा, the householder's stages of vows, then मुनि दीक्षा, केवलज्ञान and सिद्ध पद, which completes the show's title.

There are 70 questions, 5 per level, each with its 50:50 pair. Safe levels are 7, 12 and 14, and the clock grows from 30 to 60 to 120 seconds as the questions get harder.

🧠
Meaningful progression

A ladder that matches what the audience already values makes every step feel like it means something, not just more points.

The whole hot-seat loop, one key at a time
L125A–D347

load · show · options · timer · lock · right · wrong · explain

Scene 3 · The host is also the show
One operator

No tech crew. One person, one keyboard.

MeThe host is talking to the contestant, reading the room and keeping time. So every step of a question is a single key, and the host never has to hunt for a button on stage.
🧠
Design for the moment of use

On stage, under lights, with a microphone in one hand. That is the real context, so the controls were designed for it.

Four lifelines

50 : 50hides the two options marked in the question bank
📊 Audience pollevery phone in the hall votes; the host shows the bars when the moment is right
💡 Experta real expert on stage, with a screen for it
📞 Calla 60-second timer on the projector
Scene 4 · The contestant is stuck
Lifelines

The audience poll turns spectators into helpers.

Someone in the hallWait, I get to vote? It's B, I'm sure it's B.

Take the hot seat: three real questions from the show

The poll was the first time the whole hall had a job. Between contestants, Fastest Finger First (items arrive shuffled on every phone, and the Top 10 score 50 down to 5 points) and an audience question (+10 for everyone who gets it right) kept everyone playing.

🧠
Participation creates investment

Once people have voted, they care about the answer. That reaction is what turns a hall of spectators into players.

Three screens, one system

🎛️Host laptopthe only screen that can change anything
📺Projectorreads only, so a refresh mid-show is always safe
📱Every phonecan write only its own answer, once
🏠RoomsMAIN and KHATAULI keep separate state and share one question bank
Scene 5 · The thing nobody sees
Built to survive a real hall

Weak Wi-Fi, strangers' phones, two halls at once.

The audience link goes to people I don't know, so database rules make sure no phone can wipe the bank or push a fake question. The projector only reads data, so a dropped connection pauses the show and never loses it. Each room keeps its own state, so two halls can run from one question bank without mixing answers.

🧠
Trust is a feature

In a live room, one crash or one prank on the projector costs the whole evening. Reliability isn't polish here; it's the product.

What came next

KBS: one format, one bank15–17 Sep 2026
↓ what I learned ↓
Sarvodaya Ahinsa Games: a Studio for any game, every round on phonesfirst show 19 Sep 2026
Scene 6 · What KBS taught me
The lesson

The audience wants to play, not watch.

MeThe best parts of KBS were the parts the hall played: the poll and the phone rounds. And one format with one question bank wasn't enough for an NGO that runs many kinds of events. Two days later I had a platform where every round is played on phones.

KBS still runs, unchanged, as one of the games on that platform.

🧠
Ship, learn, generalise

Build the specific thing first, watch what people love, then turn that into the general product.

See it

Built with Claude (Anthropic) as my engineering partner. The format, ladder, rules and testing are mine.